package io.github.humbleui.skija;

import org.jetbrains.annotations.*;

public enum SurfaceColorFormat {
    UNKNOWN,      //!< uninitialized
    ALPHA_8,      //!< pixel with alpha in 8-bit byte
    RGB_565,      //!< pixel with 5 bits red, 6 bits green, 5 bits blue, in 16-bit word
    ARGB_4444,    //!< pixel with 4 bits for alpha, red, green, blue; in 16-bit word
    RGBA_8888,    //!< pixel with 8 bits for red, green, blue, alpha; in 32-bit word
    RGB_888x,     //!< pixel with 8 bits each for red, green, blue; in 32-bit word
    BGRA_8888,    //!< pixel with 8 bits for blue, green, red, alpha; in 32-bit word
    RGBA_1010102, //!< 10 bits for red, green, blue; 2 bits for alpha; in 32-bit word
    RGB_101010x,  //!< pixel with 10 bits each for red, green, blue; in 32-bit word
    GRAY_8,       //!< pixel with grayscale level in 8-bit byte
    RGBA_F16_NORM, //!< pixel with half floats in [0,1] for red, green, blue, alpha; in 64-bit word
    RGBA_F16,     //!< pixel with half floats for red, green, blue, alpha; in 64-bit word
    RGBA_F32,     //!< pixel using C float for red, green, blue, alpha; in 128-bit word

    // The following 6 colortypes are just for reading from - not for rendering to
    R8G8_UNORM,   //<! pixel with a uint8_t for red and green

    A16_FLOAT,    //<! pixel with a half float for alpha
    R16G16_FLOAT, //<! pixel with a half float for red and green

    A16_UNORM,    //<! pixel with a little endian uint16_t for alpha
    R16G16_UNORM, //<! pixel with a little endian uint16_t for red and green
    R16G16B16A16_UNORM; //<! pixel with a little endian uint16_t for red, green, blue, and alpha

    @ApiStatus.Internal public static final SurfaceColorFormat[] _values = values();
}
